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Bows is one of the weapon types in Path of Exile. It’s a weapon of choice for those players who like ranged combat and here is everything Bows in POE.

Path of Exile Bows

Your weapon of choice will affect the kind of combat you engage in. If you use bows then it’s clear that you prefer to do range attacks from a safe distance in Path of Exile

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Bows

POE Bows require dexterity for you to use them and do a pretty decent amount of damage at a quick pace. There are many different bows in Path Of Exile and each one has unique stats and bonuses. Here are all of the different types of bows in the game for your convenience.

Standard Bows

The following are the standard bows available in Path of Exile along with their detailed stats and bonuses.

Name Lvl Damage Physical Damage per second DPS Abilities
Royal Bow 28 10–41 37 37 +(20-24)% Elemental Damage
Death Bow 32 20–53 43.8 43.8 +(30-50)% chance of Critical Strike
Reflex Bow 36 27–40 46.9 46.9 +4% Speed of Attack
Highborn Bow 50 17–66 60.2 60.2 +(20-24)% Elemental Damage
Decimation Bow 53 31–81 67.2 67.2 +(30-50)% chance of Critical Strike
Steelwood Bow  57 40–60 70 70 +4% Speed
Imperial Bow 66 19–78 70.3 70.3 +(20-24)% Elemental Damage
Harbinger Bow 68 35–91 75.6 75.6 +(30-50)% chance of Critical Strike
Maraketh Bow 71 44–65 76.3 76.3 +6% Speed
Crude Bow 1 5–13 12.6 12.6 None
Short Bow 5 6–16 16.5 16.5 None
Long Bow 9 6–25 20.2 20.2 None
Composite Bow 14 12–26 24.7 24.7 None
Recurve Bow 18 11–34 28.1 28.1 None
Bone Bow 23 12–36 32.4 32.4 None
Grove Bow 35 15–44 44.2 44.2 None
Decurve Bow 38 17–70 54.4 54.4 None
Compound Bow 41 26–54 52 52 None
Sniper Bow 44 23–68 56.9 56.9 None
Ivory Bow 47 21–64 57.4 57.4 None
Thicket Bow 56 22–66 66 66 None
Spine Bow 64 27–80 72.2 72.2 None
Citadel Bow 58 25–101 78.8 78.8 None
Ranger Bow 60 37–76 73.5 73.5 None
Assassin Bow 62 30–89 74.4 74.4 None

Unique Bows

Unique bows are quite difficult to find but they grant better bonuses compared to standard bows. The following are all of the Unique Bows available in POE.

Name Lvl Damage Physical Damage per second DPS Abilities
Iron Commander 32 (33.6-38.4)-(82.8-92.4) (79.6-94.2) (79.6-94.2)
  • +(30-50)% chance of Critical Strike
  • + (8-12) to (16-24) Physical Damage
  • +(14-20)% Speed of attack
  • +(14-20)% Totem Life and placement speed
  • +1 max no. of Totems summoned per 200 Dexterirty for Siege Ballista
  • +1 to 3 Physical Damage per 25 Dexterity
The Tempest 32 7.2-30 1–85 (32.9-36.3) (108.9-120.1)
  • No Physical Damage
  • +100% Lightning Damage
  • +(36-50) Attack Speed
Silverbough 36 (40-66)-(126-160.6) (127.8-174.5) (127.8-174.5)
  • +1 Socket Gems Lvl Socketed Bow Lvl
  • +(80-100)% Physical Damage
  • Adds (15-25) to (50-60) Physical Damage
  • +10% Attack Speed
  • +30 Accuracy Rating
  • +10 Mana gained on Kill
Doomfletch’s Prism 40 (26.4-31.2)-(73.2-78) (79.4-90.3) (79.4-90.3)
  • +(20-24)% Elemental Damage
  • (12-16) to (20-24) Physical Damage
  • (10-14)% increased Attack Speed
  • 60% increased Mana Regeneration Rate
  • Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Windripper 66 22.8–93.6 (48-60)–(72-90) 1–(120-150) (92.8-97.0) (285.0-348.0)
  • +(20-24)% Elemental Damage
  • + (48-60) to (72-90) Cold Damage
  • +1 to (120-150) Lightning Damage
  • +(10-15)% Speed of attack
  • +(30-40)% chance of Critical Strike
  • 15% increased Quantity of Items Dropped by Slain Frozen Enemies
  • 30% more rare items dropped by Slain Shocked Enemies
Nuro’s Harp 68 42–109.2 (120-140)–(180-210) (99.8-104.3) (297.8-345.8)
  • +(30-50)% chance of Critical Strike
  • No Physical Damage
  • Adds (120-140) to (180-210) Cold Damage
  • +(10-15) Speed of attack
  • +(10-30)% increased Light Radius
  • 15% chance that freezing foes will create Chilled ground
  • Shattering foes will form Consecrated Ground
  • +40% Chilled Ground effect
Slivertongue 68 (174-192)-(403.2-427.2) (346.3-371.5) (346.3-371.5)
  • +(30-50)% chance of Critical Strike
  • +(110-125) to (245-265) Physical Damage
  • +(150-200)% chance of Critical Strike with arrows that Fork
  • Forking will lead to all Arrows Piercing all targets
  • +50% to Critical Strike Multiplier of Piercing Arrows
Death’s Opus 44 (66-98)-(182.6-215.6) (164.1-207.0) (164.1-207.0)
  • +(30-50)% chance of Critical Strike
  • +(100-125)% Physical Damage
  • +(10-20) to (30-35) Physical Damage
  • 10% increased Attack Speed
  • +100% to Global Critical Strike Multiplier
  • Bow Attacks fire an additional Arrow
  • Bow Attacks fire an additional Arrow
Infractem 53 (128.8-161.7)-(269.1-308.7) (238.7-282.2) (238.7-282.2)
  • +(30-50)% chance of Critical Strike
  • +(110-125)% Physical Damage
  • +(25-35) to (36-45) Physical Damage
  • +(20-30) to Dexterity
  • +(350-400) to Accuracy Rating
  • Arrows Pierce all Targets
  • 10% increased Movement Speed
  • Cannot Leech Life
The Crimson Storm 57 (104-116)-(156-174) (182.0-203.0) (182.0-203.0)
  • 4% increased Movement Speed
  • +(140-170)% Physical Damage
  • +(25-35)% chance of Critical Strike
  • 50% chance to inflict Bleeding on Critical Strike with Attacks
  • Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
  • +(100-120) to (150-165) Physical Damage against Bleeding Enemies
  • 50% chance to Maim Enemies on Critical Strike with Attacks
Hopeshredder 60 44.4–91.2 (130-150)–(270-300) (101.4-110.2) (400.4-475.8)
  • Adds (130-150) to (270-300) Cold Damage
  • 4% increased Movement Speed per Frenzy Charge
  • +(400-500) to Accuracy Rating
  • (15-25)% increased Attack Speed
  • 12 to 14 Cold Damage per Frenzy Charge
  • 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
Null’s Inclination 60 44.4–91.2 (50-80)–(130-180) (94.3-98.7) (219.5-288.0)
  • +(50-80) to (130-180) Chaos Damage
  • +(7-12)% Speed of attack
  • +(7-11)% Chaos Resistance
  • Minions deal 1% increased Damage per 10 Dexterity
Arborix 62 (150-174)–(394.8-424.8) (340.5-374.2) (340.5-374.2)
  • +(95-115) to (240-265) Physical Damage
  • +(60-100)% Evasion Rating
  • Shoot 2 additional arrows with your bow
  • Every 16 seconds you gain Iron Reflexes for 8 seconds
  • 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
  • 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
  • You have Far Shot while you do not have Iron Reflexes
Chin Sol 62 (96-114)–(284.8-338.2) 25–50 (261.8-322.2) (313.4-375.6)
  • +(200-260)% Physical Damage
  • +(10-20) to Dexterity
  • Adds 25 to 50 Fire Damage
  • (10-14)% increased Attack Speed
  • 50% More Damage with Arrow Hits at Close Range
  • Bow Knockback at Close Range
Darkscorn 62 (112.5-135)–(285-321.3) (298.1-342.2) (298.1-342.2)
  • +(130-150)% Physical Damage
  • + (15-20) to (25-30) Physical Damage
  • 20% increased Attack Speed
  • (15-30)% increased Global Accuracy Rating
  • 25% of Physical Damage Converted to Chaos Damage
  • 25% of Physical Damage from Hits taken as Chaos Damage
  • 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Reach of the Council 64 (71.4-111.15)-(255-341.25) (237.9-342.0) (237.9-342.0)
  • Lvl 20 Greater Volley supports socketed gems
  • +(50-75)% Physical Damage
  • +(15-30) to (70-95) Physical Damage
  • +(8-12)% Speed of attack
  • -20% Projectile Speed
Voltaxic Rift 64 32.4–96 1–(275-325) (95.3-99.7) (300.3-352.7)
  • Adds 1 to (275-325) Lightning Damage
  • (10-15)% increased Attack Speed
  • 60% of Lightning Damage Converted to Chaos Damage
  • 10% chance to Shock
  • Your Chaos Damage can Shock
Xoph’s Nurture 64 (96.25-112.5)–(388.85-454.5) (303.2-354.4) (303.2-354.4)
  • +(265-330)% Physical Damage
  • 50% of Physical Damage becomes to Fire Damage
  • 10% chance to Ignite
  • Igniting foes restores (40-60) Life
Lioneye’s Glare 66 (67.5-91.45)-(264.6-324.5) (264.8-361.9) (264.8-361.9)
  • +(20-24)% Elemental Damage with Attack Skills
  • +(150-175)% Physical Damage
  • +(6-12) to (20-32) Physical Damage
  • +(10-20)% Speed of attack
  • +(80-100) to maximum Mana
Silverbranch 1 (10-11)-(26-28.6) (27.7-30.5) (27.7-30.5)
  • +(80-100)% Physical Damage
  • +1 Socketed Bow Gems lvl
  • +10% Speed of Attack
  • +30 Accuracy
  • +10 Mana after kill
Quill Rain 5 13.2-35.2 72.6 72.6
  • +100% Physical Damage
  • +(10-20) Dexterity
  • +100% Speed of attack
  • +(25-50) Accuracy Rating
  • +2 Mana gained for each Enemy hit by Attacks
  • +(50-100)% increased Projectile Speed
  • -40% Damage taken
Storm Cloud 9 7.2–30 1–85 (32.9-36.3) (108.9-120.1)
  • Physical Damage not affected
  • +1 to 85 Lightning Damage
  • +(36-50)% Speed of attack
Roth’s Reach 18 (19.8-22)-(61.2-68) (52.6-60.8) (52.6-60.8)
  • +(60-80)% Physical Damage
  • +(20-40)% Elemental Damage with Attack Skills
  • +(4-8)% Attack Speed
  • Skills Chain once more
  • +30% Projectile Speed
Xoph’s Inception 23 (22.8-25.2)-(68.4-75.6) (61.6-68.0) (61.6-68.0)
  • +(70-90)% Physical Damage
  • +(20-30) Life after taking down Ignited foes
  • 20% of Physical Damage becomes Fire Damage
  • 10% chance of igniting
Doomfletch 28 (26.4-31.2)-(73.2-78) (79.4-90.3) (79.4-90.3)
  • +(20-24)% Elemental Damage with Attack Skills
  • +(12-16) to (20-24) Physical Damage
  • +(10-14)% Attack Speed
  • +60% Mana Regeneration Rate
  • 100% of Weapon’s Physical Damage is converted into Elemental damage
Death’s Harp 32 (44-49)-(116.6-129.85) (106.0-118.0) (106.0-118.0)
  • +(30-50)% chance of Critical Strike
  • +(100-125)% Physical Damage
  • +10% Attack Speed
  • +100% Global Critical Stike Multiplier
  • Fire an extra arrow with your Bow

Skills and Bonuses

The following are the passive skills that affect bow stats and grant bonuses.

Name Stats
Aspect of the Eagle
  • +20% Damage with Bows
  • +4% Movement Speed
  • +12% Global Accuracy Rating
  • +10 to maximum Life
  • +20% Damage Over Time with Bow Skills
Avatar of the Hunt
  • +24% Damage with Bows
  • +6% Movement Speed
  • +24% Damage Over Time with Bow Skills
  • +20% Cooldown Recovery Speed of Movement Skills
  • +200 to Evasion Rating
Bow Accuracy and Attack Speed
  • +8% Accuracy Rating with Bows
  • +4% Attack Speed with Bows
Bow Attack Speed and Critical Strike Chance
  • +4% increased Attack Speed with Bows
  • +20% Critical Strike Chance with Bows
Bow Critical Strike Chance +20% Critical Strike Chance with Bows
Bow Critical Strike Chance and Multiplier
  • +16% Critical Strike Chance with Bows
  • +12% Critical Strike Multiplier with Bows
Bow Damage
  • +10% Damage with Bows
  • +16% Damage Over Time with Bow Skills
Bow Damage and Accuracy
  • +10% Damage with Bows
  • +6% Accuracy Rating with Bows
  • +10% Damage Over Time with Bow Skills
Bow Damage and Attack Speed
  • +12% Damage with Bows
  • +3% Attack Speed with Bows
  • +12% Damage Over Time with Bow Skills
Bow Damage and Chance to Poison
  • +10% Damage with Bows
  • +16% Damage Over Time with Bow Skills
  • 10% chance to Poison on Hit with Attacks
Bow Damage and Critical Strike Chance
  • +10% Damage with Bows
  • +10% Damage Over Time with Bow Skills
  • 20% Critical Strike Chance with Bows
Bow Damage and Critical Strike Multiplier
  • +10% Damage with Bows
  • +10% Damage Over Time with Bow Skills
  • +15% to Critical Strike Multiplier with Bows
Bow Damage and Evasion
  • +10% Damage with Bows
  • +10% Damage Over Time with Bow Skills
  • +15% Evasion Rating
Bow Damage and Movement Speed
  • 10% Damage with Bows
  • 3% Movement Speed
  • 10% Damage Over Time with Bow Skills
Deadly Draw
  • +20% Physical Damage with Bows
  • +30% Damage Over Time with Bow Skills
  • 10% chance to cause Bleeding
  • Bleeding you inflict deals Damage 15% faster
Farsight
  • +24% Damage with Bows
  • +24% Damage Over Time with Bow Skills
  • +16% Accuracy Rating with Bows
  • +6% Attack Speed with Bows
Heavy Draw
  • +20% Physical Damage with Bows
  • +20% Damage Over Time with Bow Skills
  • +12% Area of Effect
  • +10% reduced Enemy Stun Threshold with Bows
  • +30% Stun Duration with Bows on Enemies
Hunter’s Gambit
  • +24% Damage with Bows
  • +24% Damage Over Time with Bow Skills
  • +10% Skill Effect Duration
  • +10% to Non-Ailment Chaos Damage over Time Multiplier
  • Poisons you inflict deal Damage 10% faster
King of the Hill
  • Knocks Back Enemies if you get a Critical Strike with a Bow
  • +80% Critical Strike Chance with Bows
  • +16% Damage with Bows
  • +16% Damage Over Time with Bow Skills
Lethality
  • +30% to Critical Strike Multiplier with Bows
  • +16% Damage with Bows
  • +50% Critical Strike Chance with Bows
  • +16% Damage Over Time with Bow Skills
Master Fletcher
  • +12% Damage with Bows
  • +12% Attack Speed with Bows
  • +20% Arrow Speed
  • +12% Damage Over Time with Bow Skills
  • +20% Global Accuracy Rating
Physical Bow Damage
  • +14% Physical Damage with Bows
  • +14% Damage Over Time with Bow Skills
Physical Bow Damage and Area of Effect
  • +10% Physical Damage with Bows
  • +10% Damage Over Time with Bow Skills
  • 8% Area of Effect
Physical Bow Damage and Chance to Bleed
  • +10% Physical Damage with Bows
  • +20% Damage Over Time with Bow Skills
  • 15% chance of causing Bleeding

Notes and tips

  • You can get more bonuses by equipping quivers with your bows.
  • Bows tend to do more damage per second than wands.
  • They have a very low base critical strike chance
  • You can’t add many modifiers to bows

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