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Shields are offhand equipment designed to protect players from incoming enemy damage in Path of Exile. Each shield is unique in its attributes and stats.

Path of Exile Shields

Shields is one of the primary equipment that will defend you against incoming damage from enemies in Path of Exile.

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Shields

Given that POE is an action RPG, there are a lot of types of Shields and are divided based on Strength, Dexterity, intelligence and their combinations with one another. The following are all of the shoulds available on POE along with their detailed stats and attributes.

Armour Shields (Strength)

As the name suggests Armor shields in Path Of Exile provide players defense and the following are all of the Armor Shields available in POE along with their complete stats.

Item Lvl. Str. Armour Chance to Defend Stats
Lycosidae 11 33 (207-255) (29%-31%)
  • +(10-20) to Full Health
  • +(120-160) to Protection
  • +(30-40) to Full Health
  • Your hits can’t be avoided
  • +(3-5)% chance to defend
  • Adds 250 to 300 cold damage to counteraction
Trolltimber Spire 17 46 (270-291) 25%
  • +(20-30) to Full Health
  • (130-150)% rise in protection
  • +(40-60) to Full Health
  • 0.5% of life restore per second
  • 15% rise in power of Totems
  • 0.5% of damage is divided by your totems is given to you as life
Titucius’ Span 30 76 (516-574) 23%
  • +(10-20) to Full Health
  • (60-80)% rise in protection
  • +(30-50) to Full Health
  • -(80-50) Physical damage bear from missiles attack
  • 200% rise in protection against missiles
  • 25% chance to defend missile attack damage
Redblade Banner 35 87 (434-477) 30%
  • +(20-30) to Full Health
  • (80-100) rise in protection
  • +(50-60) to Full Health
  • 20% rise in provoke time
  • +5% chance to defend
  • 50% rise in warcry cooldown healing rate
  • 2% damage given as life against provoke rivals
Chernobog’s Pillar 61 159 (988-1112) 25%
  • +(20-30) to Full Health
  • (120-150)% rise in protection
  • +(60-80) to Full Health
  • +(30-50) Oppostion to fire
  • 25% physical damage tranform to fire damage
  • 25% chance to curse non-curse rivals with weak on strike
Tukohama’s Fortress 61 159 494 25%
  • +(20-30) to Full Health
  • 40% rise in Totem Damage
  • +(80-100) to Full Health
  • +1 to highest number of collected totems
  • +300 protection per active totem
  • Blood Sorcery
The Anticipation 64 159 (1252-1461) 30%
  • +(30-40) to Full Health
  • (120-160)% rise in protection
  • +(50-70) to Full Health
  • +6% chance to defend
  • +1000 protection if you’re blocked shortly
  • Forever scare rivals on block
The Surrender 64 159 (1305-1513) 30%
  • +(30-40) to Full Health
  • Allow level 30 reckoning power
  • (130-170)% rise in protection
  • +(65-80) to Full Health
  • Regain 250 life when you defend
  • +6% chance to defend
  • +1500 protection if you defend shortly
Ahn’s Heritage 67 159 (1074-1390) 29%
  • +(10-20) to Full Health
  • (20-100)% rise in protection
  • +(60-80) to Full Health
  • -1% to highest toleration charges
  • -10% to highest chance to defend attack damage
  • +6% chance to defend
  • +3% to all highest oppostion when you have no toleration charges
  • You’ll have onslaught while at highest toleration charges
Lioneye’s Remorse 70 159 (1494-1727) 30%
  • +(20-30) to Full Health
  • (200-250)% rise in protection
  • 20% rise daze and defend regain
  • +(160-180) to Full Health
  • 5% decrease in movement rate
  • -25 physical damage taken from missile strikes
  • +5% chance to defend
Magna Eclipsis 70 159 (1494-1727) 25%
  • +(20-30) to Full Health
  • +2 to level socketed gems
  • Activates level 20 elemental aegis when equipped
  • (200-250)% rise in protection
  • +(60-80) to Full Health
  • +(80-100) to evasion class and energy defense

Evasion Shields (Dexterity)

Path Of Exile Evasion Shields are designed for those players who like fast movement and getting out of trouble. The following is the complete list of POE Evasion shields along with their detailed stats and attributes.

Item Lvl. Dex. Evasion Rating Block Stats
Crest of Perandus 8 26 51 31%
  • 3% rise in movement rate
  • +(60-80) To Full Health
  • (5-7.5) Life regained per second
  • +30% lightning resistence
  • 0.6% physical damage given as life
  • +5% chance to defend
  • 6% rise in movement rate
Kaltenhalt 16 44 (196-239) 29%
  • 6% rise in movement rate
  • (60-100)% rise in evasion rating
  • +5% highest cold resistence
  • +50% to cold resistence
  • Obtain (10-15)% of physical damage as extra cold damage
  • Returns (25-50) cold damage to melee rivals
  • +5% chance to defend
  • 20% damage from strikes taken as cold damage
  • 9% rise in movement rate
Chalice of Horrors 29 74 (217-246) 31%
  • +1 level of socketed curse gems
  • (30-50)% rise in evasion rating
  • +(40-50) to Full Health
  • +(50-70) to maximum energy defence
  • Curse power have 100% rise in power effect time
  • +5% chance to defend
  • 10% chance to start monster to flee on block
  • 9% rise in movement rate
Thirst of Horrors 32 74 (217-246) 31%
  • +1 level of socketed curse gems
  • (30-50)% rise in evasion rating
  • +(40-50) to Full Health
  • +(50-70) to maximum energy defence
  • Curse power have 100% rise in power effect time
  • +5% chance to defend
  • 10% chance to start monster to flee on block
  • 9% rise in movement rate
  • 1% of damage taken as life against cursed rivals
  • 6% rise in movement rate
Mutewind Pennant 42 103 (554-609) 24%
  • (80-100)% rise in evasion rating
  • +(20-40)% to cold oppostion
  • 10% rise in area of effect
  • Obtain onslaught for 4 seconds when you have warcry
  • 25% rise in warcry buff effect
  • 3% rise in movement rate
Great Old One’s Ward 46 112 226 27%
  • Puts (8-12) to (15-20) physical damage to strikes
  • (6-10)% rise in attack rate
  • +(50-70) to Full Health
  • (8-12)% chance to defend spell damage
  • 6% rise in movement rate
Atziri’s Mirror 54 130 (930-992) 25%
  • +(40-60) to intelligence
  • (180-200)% rise in evasion rating
  • +(20-30)% to all elemental oppostion
  • 50% decrease in time on your curse reflection
  • 10% chance to defend attack damage while not cursed
  • +20% chance to defend spell damage while cursed
  • 3% rise in movement rate
Thousand Teeth Temu 63 159 (605-660) 32%
  • (100-120)% rise in evasion rating
  • +(70-90) to Full Health
  • 0.4% damage taken as life
  • +5% chance to defend
  • Returns 1 to 1000 physical damage to rivals when defend
  • 10% damage you return to rivals is obtained as life
  • 6% rise in movement rate
Atziri’s Reflection 68 130 (930-992) 25%
  • +(40-60) to intelligence
  • (180-200)% rise in evasion rating
  • +(180-200) to highest energy defence
  • +(20-30)% to all elemental oppostion
  • Curse Return
  • Unchanged by curses
  • (15-20)% rise in effect of your curses

Energy Shields (Intelligence)

The following is the full list of Path of Exile Energy shields along with their detailed stats and attributes.

Item Lvl. Int. Energy Shield Block Stats
Brinerot Flag 23 60 (108-132) 24%
  • (5-10)% rise in spell damage
  • +3 to level of socketed warcry gems
  • (8-12)% rise in cast rate
  • (20-40)% rise in mana regain rate
  • +(70-90) to highest energy defence
  • Obtain 2 power charges when you warcry
  • (5-10)% rise in spell damage
Matua Tupuna 23 60 (32-40) 24%
  • +2 to level of socketed minion gems
  • (15-25) to highest mana
  • (40-80)% rise in energy defence
  • 10% rise in effect of aura on you
  • 10% rise in effect of aura on your minions
  • Lay out Tar when you take a dangerous attack
  • Tar last 4.5 seconds
  • When shot by a dangerous attack forms patches of tar decreasing movement rate by 50%
  • (10-15)% rise in spell damage
Light of Lunaris 28 71 (142-172) (29%-33%)
  • Puts on (35-39) to (54-60) cold damage to spells
  • (60-80)% rise in dangerous attack chance for spells
  • (475-600)% rise in energy defence
  • +(6-10)% chance to defend
  • +1% to dangerous attack doubles per 1% chance to defend attack damage
  • +25% to dangerous attack doubles if you’ve taken a non dangerous attack shortly
  • 10% chance to defend spell damage
Sentari’s Answer 33 82 39 30%
  • +(20-30) to inteliigence
  • (4-8)% rise in quantity of items found
  • +5% chance to defend
  • Level 15 beating on defending a melee strike ignoring curse limit
  • Level 15 temporial chains on defending a missile strike ignoring curse limit
  • Level 15 elemental weakness on defending a spell ignoring a curse limit
  • (15-20)% rise in spell damage
Kongming’s Stratagem 41 100 (66-79) 22%
  • Activates level 20 of war when your traps is acitvated
  • +(20-30) to intelligence
  • (80-120)% rise in engergy defence
  • Fire damage is increased by 30% against blinded rivals with strikes and illness
  • 30% decrease spell damage taken from blinded rivals
  • No chance to defend
  • (5-10)% rise in spell damage
Apep’s Slumber 45 110 (139-163) 24%
  • It puts on (20-22) to (30-37) chaos damage
  • Energy defence highest +(80-100)
  • +25% chance to be toxic
  • +3% highest oppostion while toxic
  • 50 energy defence regained per second per toxic on you, up to 250 per second
  • Toxic run out 50% slower
The Eternal Apple 49 118 46 23% (
  • (10-15)% rise in spell damage
  • When you lose a endurance charges it activates a socketed warcry power
  • +(60-80) to Full Health
  • +(17-23)% to chaos oppostion
  • By reaching highest endurance charges you loose all endurance charges
  • Cannot Defend
  • 50% rise warcry cooldown regain speed
Esh’s Mirror 53 128 (102-112) 25%
  • +(20-30) to intelligence
  • +(40-70) to Full Health
  • (80-100)% rise in energy defence
  • +(35-40)% to lightning oppostion
  • Puts on 1 to 10 lightning harm for each stun rival you’ve murdered shortly
  • Stun Return
Apep’s Supermacy 62 159 (219-243) 24%
  • (5-10)% rise in spell damage
  • Puts (50-55) to (72-80) chaos damage
  • +(130-150) highest energy defence
  • Energy defence regenerates quicker (30-50)%
  • Chaos Damage is taken
  • +25% chance to be toxic
  • +3% to all highest oppostion while toxic
  • Toxic on your expire 50% slower
Esh’s Visage 62 159 (190-201) 24%
  • +(40-70) to Full Health
  • (240-260)% rise in energy defence
  • +(30-40)% to lightning oppostion
  • (17-29)% chaos oppostion
  • In low mana chaos damage does not go through energy shield
  • Returns stun on surrounding rivals
Whakatutki o Matua 63 60 (96-200) 24%
  • +3 to level of socketed minion gems
  • +(40-80) to energy defence
  • Increased (40-80)% energy defence
  • +(15-25) to highest mana
  • 20% rise in auras
  • 20% rise in auras on minions
  • Lay out tar when you defend
  • If defend shortly,you and you’re friends regain 5% life
Malachai’s Loop 65 159 (181-203) 23%
  • (10-15)% rise in spell damage
  • (210-250)% rise in energy defence
  • +2 to highest power charges
  • 20% chance to obtain a power hit
  • 6% rise in spell damage per power charge
  • At highest power charges level, looses all power charges
  • Stun when reach highest power charge
Bitterbind Point 68 159 (192-217) 25%
  • (30-50)% rise in spell damage
  • (180-220)% rise in energy defence
  • Spectres have (50-100)% rise in highest life
  • A dangerous attack will lead to obtain arcane surge, spectres will also gain from it
  • (40-50)% rise in dangerous attack chance for spells per raised spectre
Rathpith Globe 68 159 (153-179) 25%
  • (10-15)% chance to defend spell damage
  • (40-60)% rise in spell damage
  • 10% rise in highest life
  • (120-160)% rise in energy defence
  • +25% to lightning oppostion

Armour/Evasion Shields(Strength/Dexterity)

As the name suggests, these POE shields are a hybrid of Armor and evasion shields and provide the best of both worlds. The following is the complete list of Path of exile Armour/Evasion Shields with detailed stats and attributes.

Item Lvl. Str. Dex. Armour Evasion Rating Block Stats
Wheel of the StormSail 5 10 10 (21-27) 15
  • 60% rise in defend healing
  • +(5-10) to protection
  • (30-40)% rise in rarity of items found
  • Curse power have 25% rise in power effect time
  • 100% rise in time of curses on you
  • +5% chance to defend
The Deep One’s Hide 20 28 28 (96-115) (96-115) 26%
  • 60% rise in defend healing
  • Put 4 to 8 physical damage to strikes
  • Puts 12 to 15 cold damage to strikes
  • (90-130)% rise in protection and evasion
  • +(30-50)% to fire oppostion
  • Curse rivals with level 5 on defend
Daresso’s Courage 54 70 70 (268-292) (268-292) (27%-30%)
  • 120% rise in defend healing
  • 20% rise in global physical damage
  • (100-120)% rise in protection and evasion
  • +(10-20)% rise in all elemental oppostion
  • On low life 30% chance to defend spell damage
  • +(3-6)% chance to defend
  • If block spell damage shortly you’ll have 20% chance to defend attack damage
  • If you defend attack damage shortly then you’ll have 20% chance to defend spell damage
Vix Lunaris 66 85 85 (668-773) (668-773) 25%
  • +2 to level socketed gems
  • Activates level 20 cold aegis when equipped
  • (200-250)% rise in protection and evasion
  • +(60-80) to Full Health
  • Cannot be Iced

Armour/Energy Shields(Strength/Intelligence)

Armour/Energy Shields in POE are a hybrid of armor shields and energy shields. The following is the complete list of these Armour/Energy hybrid shields.

Item Lvl Str Int Armour Energy Shield Block Stats
Springleaf 7 13 13 (36-43) (8-9) 22%
  • +4% to all elemental oppostion
  • (80-120)% rise in protection and energy defence
  • 50% decrease in time on you
  • 3% life regained
  • 3% of life regained when life is low
The Oak 40 13 13 (36-43) (8-9) 22%
  • +4% to all elemental oppostion
  • (80-120)% rise in protection and energy defence
  • +(100-150) to Full Health
  • 50% decrease in time on you
  • 3% life regained
  • 3% of life regained when life is low
Victorio’s Charity 50 64 64 135 26 24%
  • 8% to all elemental oppostion
  • (50-70) to Full Health
  • +(20-30)% to lightning oppostion
  • 11% to chaos oppostion
  • 20% rise in area of aura power
  • 105 chance to power charge surrounding friends on kill
  • 5% chance of madness charge to surrounding friends on shot
Saffell’s Frame 59 76 76 223 43 24%
  • +4% to all elemental oppostion
  • (15-20)% chance to defend spell damage
  • (20-30)% rise in spell damage
  • +10% to all elemental oppostion
  • +4% to all highest oppostion
  • Cannot defend strikes
Aegis Aurora 62 85 85 (903-1118) (176-218) 32%
  • (300-400)% rise in protection and energy defence
  • +10% to all elemental oppostion
  • +5% to highest cold oppostion
  • +6% chance to defend
  • By defending 2% of protection regained
  • (10-20)% rise in elemental damage with strike power
Rise of the Phoenix 65 85 85 (294-323) (56-61) 24%
  • +8% to all elemental oppostion
  • (80-100)% rise in protection and energy defence
  • +(40-60) to Full Health
  • (15-20) life regained per second
  • 5% to highest fire oppostion
  • (20-25)% to fire oppostion
  • In low life 25% to fire oppostion
  • In low life 10% rise in movement speed
  • On low life cannot be ignited
Broken Faith 68 85 85 187 36 27%
  • +12% to all elemental oppostion
  • 0.4% chaos damage taken as life
  • Obtain (5-10)% of physical damage as extra chaos damage
  • +5% chance to defend
  • Obtain unholy might on defend for 10 seconds
  • When you have no energy protection 100% rise in global protection
Invictus Solaris 68 85 85 (499-577) (96-111) 22%
  • +12% to all elemental oppostion
  • +2 to level of socketed gems
  • Activates level 20 fire aegis when equipped
  • (200-250)% rise in protection and energy defence
  • +(60-80) to Full Health
  • Cannot be ignited
Prism Guradian 68 85 85 187 36 22%
  • +12% to all elemental oppostion
  • +2 to level of socketed aura gems
  • Socketed gems have blood magic
  • Mana reservation decrease by 25% in socketed gems
  • +(20-30) to dexterity
  • +25% to all elemental oppostion
The Unshattered Will 68 85 85 187 36 27%
  • +12% to all elemental
  • Gives summon harbinger of focus power
  • +(60-80) to Full Health
  • +(10-15)% to all elemental oppostion
  • (30-50) mana formed when you defend
  • +5% chance to defend
  • (50-70)% rise in damage with transfer power
Unyielding Flame 68 85 85 187 36 22%
  • +12% to all elemental oppostion
  • Activates commandment of inferno on dangerous attack
  • (50-70) rise in global dangerous strike chance
  • +(50-70) to Full Health
  • +(20-30) to fire oppostion
  • A attack shortly, will increase the attack speed by (8-12)%
  • A attack shortly, will increase the cast speed by (8-12)%

Energy Shield/Evasion Shields (Dexterity/Intelligence)

As the name suggests these Path of Exile Shields are a hybrid of Energy and Evasion shields. The following is the complete list of Energy Shield/Evasion shields in POE along with their detailed stats.

Items Lvl Dex Int Evasion Rating Energy Sheild Block Stats
Glitterdisc 27 37 37 (148-161) (79-111) 26%
  • 4% chance to dart the attacks
  • (120-140)% rise in evasion rating and energy sheild
  • +(30-50) to Full Health
  • +(20-30) to highest energy shield
  • 10% rise in rarity
  • 25% chance to resist fire damage when attack
  • When burning always ignite
Maligaro’s Lens 45 58 58 146 28 25%
  • 2% to dart spell hits
  • (10-15)% rise in attack speed
  • (10-20)% rise in full health
  • -50% to all elemental oppostion
  • 10% rise in effect
  • When you die 2% of your life is regained by your friends
Zeel’s Amplifier 49 64 64 133 (98-122) 26%
  • 4% chance to dart attack shot
  • (40-50) % rise in spell damage
  • +(60-80) to highest energy shield
  • +(50-70) to Full Health
  • 1% rise in effect per rival killed , upto 50%
  • You’ll have zeolot’s oath if havent hit shortly
Perepiteia 62 85 85 (760-941) (147-182) 25%
  • 2% to dart spell shots
  • +(1-3) to level f socketed lightning gems
  • Activates level 20 lightning aegis when equipped
  • (1-20)% rise in attack speed
  • (1-20) % rise in cast speed
  • Energy shield and evasion is rose by (300-400)%
  • +(1-75) to highest mana
  • (1-20)% rise in movement Speed
Leper’s Alms 66 85 85 (936-1087) (179-208) (29%-30%)
  • 4% chance to dart attack hits
  • (500-600)% rise in evasion and energy shield
  • +(60-80) to Full Health
  • 40% rise in time of Ailments of rivals
  • +(3-4)% chance to defend
  • Suffering is shared
Jaws of Agony 70 85 85 290 56 24%
  • 4% chance to dart spell hits
  • Gives level 20 bear trap power
  • (18-28)% rise in trap damage
  • (15-25)% rise in physical damage
  • +(60-80) to Full Health
  • -(18-14)% physical damage given from strikes
  • 25% chance to obtain on power charge on throwing a trap

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