The Pantheon is a unique system in Path of Exile that grants players defensive bonuses for defeating certain bosses. But, not all bosses are equals.

In Path Of Exile, players can activate a system of divine powers that grant them defensive bonuses after defeating certain gods in Acts 6 through 10. This system is known as The Pantheon. The powers are granted by a total of twelve gods; four major gods and eight minor gods. This guide explains all you need to know about different abilities and bonuses you gain from the Pantheon.
The Pantheon
Players can only carry one major and one minor power at a time. You need to consume a Divine Vessel to upgrade a god’s and killing one of the gods allow the retrieval of its Captured Soul from the Map Device. This is how you unlock the secondary powers.
Below are the powers granted by the major and minor gods
Path of Exile Major gods
Name | Effects | Upgrades |
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Soul of the Brine King | You become immune to Stunning attacks if you’ve been Stunned or blocked a Stunning hit in the past 2 seconds |
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Soul of Lunaris | +1% Physical Damage Reduction for each nearby Enemy, up to 8% |
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Soul of Solaris | -6% Physical Damage if there is only one nearby Enemy |
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Soul of Arakaali | -5% Damage taken from Damage Over Time |
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Path of Exile Minor gods
Name | Effect(s) | Upgrade |
---|---|---|
Soul of Garukhan | +5% chance to Evade Attacks if you’ve taken a Savage Hit recently |
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Soul of Yugul | -25% Reflected Damage taken |
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Soul of Abberath | -5% Fire Damage when moving |
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Soul of Tukohama | +2% Physical Damage Reduction each second when stationary, up to a maximum of 8% |
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Soul of Gruthkul | +1% Physical Damage Reduction for each hit up to a maximum of 5% |
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Soul of Ralakesh | 25% chance of avoiding Bleeding |
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Soul of Ryslatha | 3 Charges gains to Life Flasks every 3 seconds if you haven’t used it for a while |
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Soul of Shakari | -5% chaos damage taken |
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