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Claws if weapon items class. Players favoring dexterity and intelligence builds might prefer to use one of these Unique Claws in Path of Exile.

Path of Exile Unique claws

Path of Exile Unique Claws is an item class of one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a x Life gained for each Enemy hit by Attacks or x% of Physical Attack Damage Leeched as Lifes implicit modifier.

Unique Claws

The following is a list of all POE Unique Claws along with detailed stats and attributes.

Item LVL Dexterity Intelligence Damage APS CSC PDPS EDPS DPS Statistic
Last Resort 3 11 11 (12-13.2)-(42-46.2) 1.6 6.20% (43.2-47.5) N/A (43.2-47.5) +
  • +3 Health received for every Adversary thrash by Strikes
  • 25% more Strike Speed when on Low Health
  • (80-100) % more Physical Damage
  • Adds 2 to 10 Physical Damage
  • 100% more Claw Physical Damage when on Low Health
  • 100% more Accuracy Ratingwhen on Low Health
Wildslash 12 25 25 (10.8-15.6)-(48-55.2) (1.65-1.72) 6.30% (48.5-61.1) N/A (48.5-61.1)
  • +7 Health received for every Adversary thrashby Strikes+(10-15) to Strength
  • +(10-15) to Dexterity
  • 15% reduced Global Accuracy Rating
  • Adds (2-6) to (16-22) Physical Damage
  • (10-15)% more Strike Speed
  • 20% more Damage with Movement Skills
  • 15% more Strike Speed with Movement Skills
Hand of Thought and Motion 22 41 41 14.4-38.4 1-(50-60) (1.65-1.72) 6.30% (43.6-45.5) (42.1-52.6) (85.6-98.2)
  • +12 Health received for every Adversary thrash by StrikesAdds 1 to (50-60) Lightning Damage
  • (10-15)% more Strike Speed
  • Adds 1 to 5 Lightning Damage to Strikes with this Armament per 10 Intelligence
  • (20-25)% more Elemental Damage with Strike Skills
Al Dhih 26 39 56 (35.2-38.4)-(94.6-103.2) 1.3 6.50% (84.4-92.0) N/A (84.4-92.0)
  • +19 Health received for every Adversary thrash by Strikes Enable Level 1 Abyssal Cry on Thrash
  • (100-120)% more Physical Damage
  • 3% of Physical Strike DamageDrained as Health
  • 50% more Warcry Buff Effect
  • War cry Skills’ Cooldown Time is 2 seconds
Mortem Morsu 34 61 61 (23.4-26.4)-(89.7-101.2) 1.8 7.88% (101.8-114.8) N/A (101.8-114.8)
  • +20 Health received for every Adversary thrash by Strikes(75-100) % more Physical Damage
  • 20% more Strike Speed
  • 25% more Critical Strike Possibility
  • +40% to Global Critical Strike Multiplier
  • (10-20)% of Physical DamageTransformed to Chaos Damage
  • 60% possibility to Poison on Thrash
  • 25% reduced Adversary Flash Level with this Armament
Cybil’s Paw 37 53 77 24-63.6 1.3 6.50% 56.9 N/A 56.9
  • +25 Health received for every Adversary thrash by Strikes(8-12)% more Cast Speed
  • +(30-40) to max Mana
  • +(5-8) Health received for every Adversary thrash by your Spells
  • 8% more Spell Damage per 5% Possibility to Block Strike Damage
Advancing Fortress 46 80 80 (44-48)-(116.6-127.2) 1.5 6.30% (120.5-131.4) N/A (120.5-131.4)
  • +44 Health received for every Adversary thrash by StrikesSocketed Gems are Assisted by Level 12 Fortify
  • (100-120)% more Physical Damage
  • +110 to Evasion Rating
  • +(30-50) to max Health
  • +35 to max Energy Shield
  • Depicts (71-90) Physical Damageto Knife Strikers
  • 15% Possibility to Block Strike Damage
Ornament of the East 46 80 80 (56-60)-(148.4-159) (1.65-1.72) 6.30% (168.6-188.9) N/A (168.6-188.9)
  • +44 Health received for every Adversary thrash by Strikes(160-180)% more Physical Damage
  • Socketed Gems are Assisted by Level 10 Faster Strikes
  • (10-15)% more Strike Speed
  • 25% more Flash and BlockHeal
  • +1 to Level of Socketed DexterityGems
  • Thrashs can’t be Evaded
The Wasp Nest 60 113 113 (56.7-60.9)-(197.1-211.7) (1.80-1.88) (7.56%-7.88%) (228.4-255.6) N/A (228.4-255.6)
  • +40 Health received for every Adversary thrash by Strikes(150-170) % more Physical Damage
  • (20-25) % more Strike Speed
  • (20-25)% more Critical Strike Possibility
  • +(180-200) to Accuracy Rating
  • 20% possibility to Poison on Thrash
  • Strikes with this Armament deal 80-120 added Chaos Damage aattainst
  • Enemies affected by at least 5 Poisons
Bloodseeker 62 131 95 (105.3-113.1)-(180.9-194.3) 1.68 6.00% (240.4-258.2) N/A (240.4-258.2)
  • 1.6% of Physical Strike DamageDrained as Health(150-170) % more Physical Damage
  • Adds 10 to 12 Physical Damage
  • 5% more Strike Speed
  • 1.2% of Physical Strike DamageDrained as Health
  • 5% more Movement Speed
  • Health Drain from Thrashs with this Armament is instant
Allure 66 95 131 (101.2-122.5)-(243.8-290) (1.40-1.46) 6.50% (242.2-300.3) N/A (242.2-300.3)
  • 2% of Physical Strike DamageDrained as Health(110-130) % more Physical Damage
  • Adds (15-20) to (30-40) Physical Damage
  • (8-12) % more Strike Speed
  • 15% more Movement Speedwhile Phasing
  • You attain Phasing for 10 seconds on using a Vaal Skill
Essentia Sanguis 66 95 131 (75.4-87)-(197.6-228) 1-200 (1.56-1.69) 6.50% (212.9-266.2) (156.8-169.8) (369.7-436.0)
  • 2% of Physical Strike DamageDrained as Health+8% Possibility to Block Strike Damage while Dual WieldingClaws
  • (140-180) % more Physical Damage
  • Adds 1 to 200 Lightning Damage
  • (20-30) % more Strike Speed
  • +(30-40) to max Energy Shield
  • Drain Energy Shield instead of Health
Hand of Wisdom and Action 68 131 95 30-78 1.6 6.00% 86.4 N/A 86.4
  • +46 Health received for every Adversary thrash by Strikes(8-12) % more Dexterity
  • (8-12) % more Intelligence
  • Adds 1 to 10 Lightning Damage to Strikes with this Armament per 10 Intelligence
  • 1% more Strike Speed per 25 Dexterity
  • (25-30) % more Elemental Damage with Strike Skills
Izaro’s Dilemma 68 131 95 (72-81)-(184-207) (1.76-1.84) 6.00% (225.3-265.0) N/A (225.3-265.0)
  • +46 Health received for every Adversary thrash by Strikes(40-60)% more Physical Damage
  • Adds 20 to 50 Physical Damage
  • (10-15)% more Strike Speed
  • +(300-400) to Accuracy Rating
  • 100% more Global Physical Damage while Frozen
Touch of Anguish 68 131 95 (78-90)-(234-258) 1.6 (7.80%-8.40%) (249.6-278.4) N/A (249.6-278.4)
  • +46 Health received for every Adversary thrash by StrikesAdds (40-50) to (130-150) Physical Damage
  • 30% more Cold Damage
  • (30-40) % more Critical Strike Possibility
  • 20% possibility to attain a Frenzy Charge on Killing a FrozenAdversary
  • Skills Chain an additional time while at max Frenzy Charges
  • 10% possibility to Freeze
  • Critical Strikes do not always Freeze
Rive 70 113 113 (77.4-106)-(217.8-272) 1.5 6.30% (221.4-283.5) N/A (221.4-283.5)
  • 2% of Physical Strike DamageDrained as Health(60-80) % more Physical Damage
  • Adds (25-35) to (50-65) Physical Damage
  • 25% possibility to cause Bleeding on Thrash
  • 2% more Physical Damageover time per 10 Dexterity
  • 1% more Bleeding Duration per 12 Intelligence
  • 30% Possibility to cause Bleeding Enemies to Flee on thrash
The Scourge 70 113 113 (63.6-81.6)-(205.2-235.2) (1.65-1.72) 6.30% (221.8-273.2) N/A (221.8-273.2)
  • 2% of Physical Strike DamageDrained as HealthAdds (35-50) to (100-125) Physical Damage
  • (10-15) % more Strike Speed
  • Minions have (10-15) % more Strike Speed
  • Increases and Decrease to Minion Damage also affect you
  • 70% more Minion Damage if you have Thrash Recently

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