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One Hand Axes is one of the main weapon types on Path of Exile and are divided into unique and standard. Here are all of the unique one Hand Axes in POE.

Path of Exile Unique One-Hand Axes

Axe is one of the weapon types in Path of Exile and Axes themselves are divided into one-handed, two-handed, unique one-handed, and unique two-handed Axes.

Unique One Hand Axes

The following are all of the unique one hand Axes on POE along with their detailed attributes and stats.

Item lvl Str. Dex. Dam APS Crit pDPS eDPS DPS Statistics
The Screaming Eagle 6 21 10 Increases from +24-30 to +49.2-55.2 1.4 5.00% 51.2 to 59.6 N/A 51.2 to 59.6
  • Physical Damage increases by +10-15
  • maximum Life increases by +10-15
  • Life gained Upon Killing increases by +5-7
  • Movement Speed increases by 10%
  • Socketed Gems are assisted by 2nd level Chance to Flee
Dreadarc 16 48 14 IIncreases from +21.6-33.6 to +70.8-76.8 And +5-15 to 20-25 1.28 to 1.32 5.00% 59.3 to 72.9 16.1 to 26.4 75.4 to 99.3
  • Curse Enemies with Level 10 Flammabilityon Hit
  • Physical Damage Increases from +5-15 to +20-25
  • Fire Damage increases from +5-15 to +20-25
  • Movement Speed increases by 5%
  • Attack Speed increases by +7-10%
  • Fire Resistance increases by +15-25%
Relentless Fury 29 80 23 Increases from + 54-64 to +102.6-120 1.2 5.00% 94.0 to 110.4 N/A 94.0 to 110.4
  • Physical Damage increases by 60-80%
  • Physical Damage increases from +3-5 to +7-10
  • 2% of Physical Attack Damage Leeched as Life Culling Strike
  •  On Culling Strike Onslaught is obtained for 3 at least 3 seconds
  •  during Onslaught, cannot be Chilled
The Gryphon 32 21 10 Increases from +58-77.5 to +118.9-142.6 1.4 5.00% 123.8 to 154.1 N/A 1023.8 to 154.1
  • Physical Damage is increased by +170-190%
  • Physical Damage increases from +10-15 to +25-30
  •  maximum Life increases by +10-15
  • Life gained upon Killing increases by +5-7
  • Movement Speed is increased by 10%
  • Movement Speed is increased by 15% when you recently killed
  • Socketed Gems are assisted by 2nd level Chance to Flee
Moonbender’s Wing 39 81 56 Increases from +57-71.4 to +112.1-132.3 1.5 (6.50%-7.50%) 126.8 to 152.8 N/A 126.8 to 152.8
  • Level 1 Lightning Warp Skill is provided
  • Physical Damage increases by +70-90%
  • Physical Damage increases from +5-9 to +13-17
  • Critical Strike Chance increases 30-50%
  • Cold Damage is formed by the conversion of 25% physical damage
  •  Lightning Damage is formed by the conversion of 25% physical damage
Soul Taker 59 119 82 Increases from +105.6-124.8 to +198-234 1.80 to 1.88 5.00% 273.2 to 336.4 N/A 273.2 to 336.4
  • Physical Damage increases by +100-140%
  • Physical Damage increases by +10-20
  • Your Physical Damage can Chill
  • Speed of Attack increases by +20-25%
  • insufficient Mana doesn’t prevent your Melee Attacks
  • Cold Resistance increases by +20-25%
Dreadsurge 60 48 14 Increases from +21.6-33.6 To +70.8-76.8 And +223-250 to +264-280 1.28 to 1.32 5.00% 59.3 to 72.9 312.7 to 349.8 372.0 to 422.7
  • Physical Damage increases from +5-15 to 20-25
  • Fire Damage increases from +223-250 to +264-280
  • Speed of Movement increases by 5%
  • Attack Speed of Attack increases by +7-10%
  • Fire Resistance increases by +15-25%
  • Strikes ignore Adversary Monster Fire Resistance while you are Ignited
Jack, the Axe 65 140 86 Increases from +86.1-101.2 to +226.8-259.9 1.54 to 1.61 5.00% 240.9 to 290.7 N/A 240.9 to 290.7
  • Physical Damage increases by +90-110%
  • Physical Damage increases from +11-14 to +18-23
  • Speed of Attack increases by +10-15%
  • 2% of Physical Attack Damage Leeched as Life
  • From Life Leech, Total Recovery per second decreases by 50%
  • There is a 25% chance of Bleeding upon Hit
Rigwald’s Savagery 67 167 57 Increases from +124.8-148.8 to +282-318 1.32 to 1.38 5.00% 268.5 to 322.1 N/A 268.5 to 322.1
  • Physical Damage increases from +50-70 to +135-165
  • While Dual Wielding, Physical Weapon Damage increases by 40%
  • Attack Speed of Attack increases by +10-15%
  • Speed of Attack with Swords increase by 35%
  • There is a 25% chance of Bleeding upon Hit
Dyadus 69 158 76 Increases from +61.2102 1.43 to 1.49 5.00% 116.7 to 122.0 N/A 116.7 to 122.0
  • Fire Damage in Main Hand increases from +255-285 to +300-330
  • Cold Damage in Off Hand increases from +255-285 to +300-330
  • Speed of Attack increases by +10-15%
  • On Chilled Enemies, Damage with Ignite inflicted increases by 100%
  • In Main Hand there is a 25% chance to Ignite
  • Chill adversaries for a single second on strike with this Weapon when in Off Hand

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